Suggested Workflows
The full bootstrapping process takes quite a while. Here are some suggestions to make your life easier.
- Installing a pre-push hook
- Configuring
rust-analyzer
forrustc
- Check, check, and check again
x suggest
- Configuring
rustup
to use nightly - Faster builds with
--keep-stage
. - Using incremental compilation
- Fine-tuning optimizations
- Working on multiple branches at the same time
- Using nix-shell
- Shell Completions
Installing a pre-push hook
CI will automatically fail your build if it doesn't pass tidy
, our internal
tool for ensuring code quality. If you'd like, you can install a Git
hook that will
automatically run ./x test tidy
on each push, to ensure your code is up to
par. If the hook fails then run ./x test tidy --bless
and commit the changes.
If you decide later that the pre-push behavior is undesirable, you can delete
the pre-push
file in .git/hooks
.
A prebuilt git hook lives at src/etc/pre-push.sh
. It can be copied into
your .git/hooks
folder as pre-push
(without the .sh
extension!).
You can also install the hook as a step of running ./x setup
!
Configuring rust-analyzer
for rustc
Project-local rust-analyzer setup
rust-analyzer
can help you check and format your code whenever you save a
file. By default, rust-analyzer
runs the cargo check
and rustfmt
commands,
but you can override these commands to use more adapted versions of these tools
when hacking on rustc
. With custom setup, rust-analyzer
can use ./x check
to check the sources, and the stage 0 rustfmt to format them.
The default rust-analyzer.check.overrideCommand
command line will check all
the crates and tools in the repository. If you are working on a specific part,
you can override the command to only check the part you are working on to save
checking time. For example, if you are working on the compiler, you can override
the command to x check compiler --json-output
to only check the compiler part.
You can run x check --help --verbose
to see the available parts.
Running ./x setup editor
will prompt you to create a project-local LSP config
file for one of the supported editors. You can also create the config file as a
step of running ./x setup
.
Using a separate build directory for rust-analyzer
By default, when rust-analyzer runs a check or format command, it will share the same build directory as manual command-line builds. This can be inconvenient for two reasons:
- Each build will lock the build directory and force the other to wait, so it becomes impossible to run command-line builds while rust-analyzer is running commands in the background.
- There is an increased risk of one of the builds deleting previously-built artifacts due to conflicting compiler flags or other settings, forcing additional rebuilds in some cases.
To avoid these problems:
- Add
--build-dir=build-rust-analyzer
to all of the customx
commands in your editor's rust-analyzer configuration. (Feel free to choose a different directory name if desired.) - Modify the
rust-analyzer.rustfmt.overrideCommand
setting so that it points to the copy ofrustfmt
in that other build directory. - Modify the
rust-analyzer.procMacro.server
setting so that it points to the copy ofrust-analyzer-proc-macro-srv
in that other build directory.
Using separate build directories for command-line builds and rust-analyzer
requires extra disk space, and also means that running ./x clean
on the
command-line will not clean out the separate build directory. To clean the
separate build directory, run ./x clean --build-dir=build-rust-analyzer
instead.
Visual Studio Code
Selecting vscode
in ./x setup editor
will prompt you to create a
.vscode/settings.json
file which will configure Visual Studio code. The
recommended rust-analyzer
settings live at
src/etc/rust_analyzer_settings.json
.
If running ./x check
on save is inconvenient, in VS Code you can use a Build
Task instead:
// .vscode/tasks.json
{
"version": "2.0.0",
"tasks": [
{
"label": "./x check",
"command": "./x check",
"type": "shell",
"problemMatcher": "$rustc",
"presentation": { "clear": true },
"group": { "kind": "build", "isDefault": true }
}
]
}
Neovim
For Neovim users there are several options for configuring for rustc. The easiest way is by using neoconf.nvim, which allows for project-local configuration files with the native LSP. The steps for how to use it are below. Note that they require rust-analyzer to already be configured with Neovim. Steps for this can be found here.
- First install the plugin. This can be done by following the steps in the README.
- Run
./x setup editor
, and selectvscode
to create a.vscode/settings.json
file.neoconf
is able to read and update rust-analyzer settings automatically when the project is opened when this file is detected.
If you're using coc.nvim
, you can run ./x setup editor
and select vim
to
create a .vim/coc-settings.json
. The settings can be edited with
:CocLocalConfig
. The recommended settings live at
src/etc/rust_analyzer_settings.json
.
Another way is without a plugin, and creating your own logic in your
configuration. To do this you must translate the JSON to Lua yourself. The
translation is 1:1 and fairly straight-forward. It must be put in the
["rust-analyzer"]
key of the setup table, which is shown
here.
If you would like to use the build task that is described above, you may either
make your own command in your config, or you can install a plugin such as
overseer.nvim that can read
VSCode's task.json
files,
and follow the same instructions as above.
Emacs
Emacs provides support for rust-analyzer with project-local configuration
through Eglot.
Steps for setting up Eglot with rust-analyzer can be found
here.
Having set up Emacs & Eglot for Rust development in general, you can run
./x setup editor
and select emacs
, which will prompt you to create
.dir-locals.el
with the recommended configuration for Eglot.
The recommended settings live at src/etc/rust_analyzer_eglot.el
.
For more information on project-specific Eglot configuration, consult the
manual.
Helix
Helix comes with built-in LSP and rust-analyzer support.
It can be configured through languages.toml
, as described
here.
You can run ./x setup editor
and select helix
, which will prompt you to
create languages.toml
with the recommended configuration for Helix. The
recommended settings live at src/etc/rust_analyzer_helix.toml
.
Check, check, and check again
When doing simple refactoring, it can be useful to run ./x check
continuously. If you set up rust-analyzer
as described above, this will be
done for you every time you save a file. Here you are just checking that the
compiler can build, but often that is all you need (e.g., when renaming a
method). You can then run ./x build
when you actually need to run tests.
In fact, it is sometimes useful to put off tests even when you are not 100% sure
the code will work. You can then keep building up refactoring commits and only
run the tests at some later time. You can then use git bisect
to track down
precisely which commit caused the problem. A nice side-effect of this style
is that you are left with a fairly fine-grained set of commits at the end, all
of which build and pass tests. This often helps reviewing.
x suggest
The x suggest
subcommand suggests (and runs) a subset of the extensive
rust-lang/rust
tests based on files you have changed. This is especially
useful for new contributors who have not mastered the arcane x
flags yet and
more experienced contributors as a shorthand for reducing mental effort. In all
cases it is useful not to run the full tests (which can take on the order of
tens of minutes) and just run a subset which are relevant to your changes. For
example, running tidy
and linkchecker
is useful when editing Markdown files,
whereas UI tests are much less likely to be helpful. While x suggest
is a
useful tool, it does not guarantee perfect coverage (just as PR CI isn't a
substitute for bors). See the dedicated chapter for
more information and contribution instructions.
Please note that x suggest
is in a beta state currently and the tests that it
will suggest are limited.
Configuring rustup
to use nightly
Some parts of the bootstrap process uses pinned, nightly versions of tools like
rustfmt. To make things like cargo fmt
work correctly in your repo, run
cd <path to rustc repo>
rustup override set nightly
after installing a nightly toolchain with rustup
. Don't forget to do this
for all directories you have setup a worktree for. You may need to use the
pinned nightly version from src/stage0
, but often the normal nightly
channel
will work.
Note see the section on vscode for how to configure it with this real
rustfmt x
uses, and the section on rustup for how to setup rustup
toolchain for your bootstrapped compiler
Note This does not allow you to build rustc
with cargo directly. You
still have to use x
to work on the compiler or standard library, this just
lets you use cargo fmt
.
Faster builds with --keep-stage
.
Sometimes just checking whether the compiler builds is not enough. A common
example is that you need to add a debug!
statement to inspect the value of
some state or better understand the problem. In that case, you don't really need
a full build. By bypassing bootstrap's cache invalidation, you can often get
these builds to complete very fast (e.g., around 30 seconds). The only catch is
this requires a bit of fudging and may produce compilers that don't work (but
that is easily detected and fixed).
The sequence of commands you want is as follows:
- Initial build:
./x build library
- As documented previously, this will build a functional stage1 compiler as
part of running all stage0 commands (which include building a
std
compatible with the stage1 compiler) as well as the first few steps of the "stage 1 actions" up to "stage1 (sysroot stage1) builds std".
- As documented previously, this will build a functional stage1 compiler as
part of running all stage0 commands (which include building a
- Subsequent builds:
./x build library --keep-stage 1
- Note that we added the
--keep-stage 1
flag here
- Note that we added the
As mentioned, the effect of --keep-stage 1
is that we just assume that the
old standard library can be re-used. If you are editing the compiler, this is
almost always true: you haven't changed the standard library, after all. But
sometimes, it's not true: for example, if you are editing the "metadata" part of
the compiler, which controls how the compiler encodes types and other states
into the rlib
files, or if you are editing things that wind up in the metadata
(such as the definition of the MIR).
The TL;DR is that you might get weird behavior from a compile when using
--keep-stage 1
-- for example, strange ICEs
or other panics. In that case, you should simply remove the --keep-stage 1
from the command and rebuild. That ought to fix the problem.
You can also use --keep-stage 1
when running tests. Something like this:
- Initial test run:
./x test tests/ui
- Subsequent test run:
./x test tests/ui --keep-stage 1
Using incremental compilation
You can further enable the --incremental
flag to save additional time in
subsequent rebuilds:
./x test tests/ui --incremental --test-args issue-1234
If you don't want to include the flag with every command, you can enable it in
the config.toml
:
[rust]
incremental = true
Note that incremental compilation will use more disk space than usual. If disk
space is a concern for you, you might want to check the size of the build
directory from time to time.
Fine-tuning optimizations
Setting optimize = false
makes the compiler too slow for tests. However, to
improve the test cycle, you can disable optimizations selectively only for the
crates you'll have to rebuild
(source).
For example, when working on rustc_mir_build
, the rustc_mir_build
and
rustc_driver
crates take the most time to incrementally rebuild. You could
therefore set the following in the root Cargo.toml
:
[profile.release.package.rustc_mir_build]
opt-level = 0
[profile.release.package.rustc_driver]
opt-level = 0
Working on multiple branches at the same time
Working on multiple branches in parallel can be a little annoying, since building the compiler on one branch will cause the old build and the incremental compilation cache to be overwritten. One solution would be to have multiple clones of the repository, but that would mean storing the Git metadata multiple times, and having to update each clone individually.
Fortunately, Git has a better solution called worktrees. This lets you create multiple "working trees", which all share the same Git database. Moreover, because all of the worktrees share the same object database, if you update a branch (e.g. master) in any of them, you can use the new commits from any of the worktrees. One caveat, though, is that submodules do not get shared. They will still be cloned multiple times.
Given you are inside the root directory for your Rust repository, you can create a "linked working tree" in a new "rust2" directory by running the following command:
git worktree add ../rust2
Creating a new worktree for a new branch based on master
looks like:
git worktree add -b my-feature ../rust2 master
You can then use that rust2 folder as a separate workspace for modifying and
building rustc
!
Using nix-shell
If you're using nix, you can use the following nix-shell to work on Rust:
{ pkgs ? import <nixpkgs> {} }:
pkgs.mkShell {
name = "rustc";
nativeBuildInputs = with pkgs; [
binutils cmake ninja pkg-config python3 git curl cacert patchelf nix
];
buildInputs = with pkgs; [
openssl glibc.out glibc.static
];
# Avoid creating text files for ICEs.
RUSTC_ICE = "0";
# Provide `libstdc++.so.6` for the self-contained lld.
LD_LIBRARY_PATH = "${with pkgs; lib.makeLibraryPath [
stdenv.cc.cc.lib
]}";
}
Note that when using nix on a not-NixOS distribution, it may be necessary to set
patch-binaries-for-nix = true
in config.toml
. Bootstrap tries to detect
whether it's running in nix and enable patching automatically, but this
detection can have false negatives.
You can also use your nix shell to manage config.toml
:
let
config = pkgs.writeText "rustc-config" ''
# Your config.toml content goes here
''
pkgs.mkShell {
/* ... */
# This environment variable tells bootstrap where our config.toml is.
RUST_BOOTSTRAP_CONFIG = config;
}
Shell Completions
If you use Bash, Fish or PowerShell, you can find automatically-generated shell
completion scripts for x.py
in
src/etc/completions
.
Zsh support will also be included once issues with
clap_complete
have been resolved.
You can use source ./src/etc/completions/x.py.<extension>
to load completions
for your shell of choice, or & .\src\etc\completions\x.py.ps1
for PowerShell.
Adding this to your shell's startup script (e.g. .bashrc
) will automatically
load this completion.