UI tests
- Introduction
- General structure of a test
- Output comparison
- Error annotations
- Controlling pass/fail expectations
- Known bugs
- Test organization
- Rustfix tests
- Compare modes
rustc_*
TEST attributes
UI tests are a particular test suite of compiletest.
Introduction
The tests in tests/ui
are a collection of general-purpose tests which
primarily focus on validating the console output of the compiler, but can be
used for many other purposes. For example, tests can also be configured to run
the resulting program to verify its
behavior.
If you need to work with #![no_std]
cross-compiling tests, consult the
minicore
test auxiliary chapter.
General structure of a test
A test consists of a Rust source file located anywhere in the tests/ui
directory, but they should be placed in a suitable sub-directory. For example,
tests/ui/hello.rs
is a basic hello-world test.
Compiletest will use rustc
to compile the test, and compare the output against
the expected output which is stored in a .stdout
or .stderr
file located
next to the test. See Output comparison for more.
Additionally, errors and warnings should be annotated with comments within the source file. See Error annotations for more.
Compiletest directives in the form of special comments prefixed
with //@
control how the test is compiled and what the expected behavior is.
Tests are expected to fail to compile, since most tests are testing compiler errors. You can change that behavior with a directive, see Controlling pass/fail expectations.
By default, a test is built as an executable binary. If you need a different
crate type, you can use the #![crate_type]
attribute to set it as needed.
Output comparison
UI tests store the expected output from the compiler in .stderr
and .stdout
snapshots next to the test. You normally generate these files with the --bless
CLI option, and then inspect them manually to verify they contain what you
expect.
The output is normalized to ignore unwanted differences, see the Normalization section. If the file is missing, then compiletest expects the corresponding output to be empty.
There can be multiple stdout/stderr files. The general form is:
*test-name*`.`*revision*`.`*compare_mode*`.`*extension*
- test-name cannot contain dots. This is so that the general form of test output filenames have a predictable form we can pattern match on in order to track stray test output files.
- revision is the revision name. This is not included when not using revisions.
- compare_mode is the compare mode. This will only be checked when the given compare mode is active. If the file does not exist, then compiletest will check for a file without the compare mode.
- extension is the kind of output being checked:
stderr
— compiler stderrstdout
— compiler stdoutrun.stderr
— stderr when running the testrun.stdout
— stdout when running the test64bit.stderr
— compiler stderr withstderr-per-bitwidth
directive on a 64-bit target32bit.stderr
— compiler stderr withstderr-per-bitwidth
directive on a 32-bit target
A simple example would be foo.stderr
next to a foo.rs
test.
A more complex example would be foo.my-revision.polonius.stderr
.
There are several directives which will change how compiletest will check for output files:
stderr-per-bitwidth
— checks separate output files based on the target pointer width. Consider using thenormalize-stderr
directive instead (see Normalization).dont-check-compiler-stderr
— Ignores stderr from the compiler.dont-check-compiler-stdout
— Ignores stdout from the compiler.
UI tests run with -Zdeduplicate-diagnostics=no
flag which disables rustc's
built-in diagnostic deduplication mechanism. This means you may see some
duplicate messages in the output. This helps illuminate situations where
duplicate diagnostics are being generated.
Normalization
The compiler output is normalized to eliminate output difference between platforms, mainly about filenames.
Compiletest makes the following replacements on the compiler output:
- The directory where the test is defined is replaced with
$DIR
. Example:/path/to/rust/tests/ui/error-codes
- The directory to the standard library source is replaced with
$SRC_DIR
. Example:/path/to/rust/library
- Line and column numbers for paths in
$SRC_DIR
are replaced withLL:COL
. This helps ensure that changes to the layout of the standard library do not cause widespread changes to the.stderr
files. Example:$SRC_DIR/alloc/src/sync.rs:53:46
- The base directory where the test's output goes is replaced with
$TEST_BUILD_DIR
. This only comes up in a few rare circumstances. Example:/path/to/rust/build/x86_64-unknown-linux-gnu/test/ui
- Tabs are replaced with
\t
. - Backslashes (
\
) are converted to forward slashes (/
) within paths (using a heuristic). This helps normalize differences with Windows-style paths. - CRLF newlines are converted to LF.
- Error line annotations like
//~ ERROR some message
are removed. - Various v0 and legacy symbol hashes are replaced with placeholders like
[HASH]
or<SYMBOL_HASH>
.
Additionally, the compiler is run with the -Z ui-testing
flag which causes
the compiler itself to apply some changes to the diagnostic output to make it
more suitable for UI testing.
For example, it will anonymize line numbers in the output (line numbers
prefixing each source line are replaced with LL
). In extremely rare
situations, this mode can be disabled with the directive //@ compile-flags: -Z ui-testing=no
.
Note: The line and column numbers for -->
lines pointing to the test are not
normalized, and left as-is. This ensures that the compiler continues to point to
the correct location, and keeps the stderr files readable. Ideally all
line/column information would be retained, but small changes to the source
causes large diffs, and more frequent merge conflicts and test errors.
Sometimes these built-in normalizations are not enough. In such cases, you may
provide custom normalization rules using normalize-*
directives, e.g.
//@ normalize-stdout-test: "foo" -> "bar"
//@ normalize-stderr-32bit: "fn\(\) \(32 bits\)" -> "fn\(\) \($$PTR bits\)"
//@ normalize-stderr-64bit: "fn\(\) \(64 bits\)" -> "fn\(\) \($$PTR bits\)"
This tells the test, on 32-bit platforms, whenever the compiler writes fn() (32 bits)
to stderr, it should be normalized to read fn() ($PTR bits)
instead.
Similar for 64-bit. The replacement is performed by regexes using default regex
flavor provided by regex
crate.
The corresponding reference file will use the normalized output to test both 32-bit and 64-bit platforms:
...
|
= note: source type: fn() ($PTR bits)
= note: target type: u16 (16 bits)
...
Please see ui/transmute/main.rs
and main.stderr
for a concrete
usage example.
Besides normalize-stderr-32bit
and -64bit
, one may use any target
information or stage supported by ignore-X
here
as well (e.g. normalize-stderr-windows
or simply normalize-stderr-test
for
unconditional replacement).
Error annotations
Error annotations specify the errors that the compiler is expected to emit. They are "attached" to the line in source where the error is located.
fn main() {
boom //~ ERROR cannot find value `boom` in this scope [E0425]
}
Although UI tests have a .stderr
file which contains the entire compiler
output, UI tests require that errors are also annotated within the source. This
redundancy helps avoid mistakes since the .stderr
files are usually
auto-generated. It also helps to directly see where the error spans are expected
to point to by looking at one file instead of having to compare the .stderr
file with the source. Finally, they ensure that no additional unexpected errors
are generated.
They have several forms, but generally are a comment with the diagnostic level
(such as ERROR
) and a substring of the expected error output. You don't have
to write out the entire message, just make sure to include the important part of
the message to make it self-documenting.
The error annotation needs to match with the line of the diagnostic. There are several ways to match the message with the line (see the examples below):
~
: Associates the error level and message with the current line~^
: Associates the error level and message with the previous error annotation line. Each caret (^
) that you add adds a line to this, so~^^^
is three lines above the error annotation line.~|
: Associates the error level and message with the same line as the previous comment. This is more convenient than using multiple carets when there are multiple messages associated with the same line.
Example:
let _ = same_line; //~ ERROR undeclared variable
fn meow(_: [u8]) {}
//~^ ERROR unsized
//~| ERROR anonymous parameters
The space character between //~
(or other variants) and the subsequent text is
negligible (i.e. there is no semantic difference between //~ ERROR
and
//~ERROR
although the former is more common in the codebase).
Error annotation examples
Here are examples of error annotations on different lines of UI test source.
Positioned on error line
Use the //~ ERROR
idiom:
fn main() {
let x = (1, 2, 3);
match x {
(_a, _x @ ..) => {} //~ ERROR `_x @` is not allowed in a tuple
_ => {}
}
}
Positioned below error line
Use the //~^
idiom with number of carets in the string to indicate the number
of lines above. In the example below, the error line is four lines above the
error annotation line so four carets are included in the annotation.
fn main() {
let x = (1, 2, 3);
match x {
(_a, _x @ ..) => {} // <- the error is on this line
_ => {}
}
}
//~^^^^ ERROR `_x @` is not allowed in a tuple
Use same error line as defined on error annotation line above
Use the //~|
idiom to define the same error line as the error annotation
line above:
struct Binder(i32, i32, i32);
fn main() {
let x = Binder(1, 2, 3);
match x {
Binder(_a, _x @ ..) => {} // <- the error is on this line
_ => {}
}
}
//~^^^^ ERROR `_x @` is not allowed in a tuple struct
//~| ERROR this pattern has 1 field, but the corresponding tuple struct has 3 fields [E0023]
error-pattern
The error-pattern
directive can be used for messages that don't
have a specific span.
Let's think about this test:
fn main() {
let a: *const [_] = &[1, 2, 3];
unsafe {
let _b = (*a)[3];
}
}
We want to ensure this shows "index out of bounds" but we cannot use the ERROR
annotation since the error doesn't have any span. Then it's time to use the
error-pattern
directive:
//@ error-pattern: index out of bounds
fn main() {
let a: *const [_] = &[1, 2, 3];
unsafe {
let _b = (*a)[3];
}
}
But for strict testing, try to use the ERROR
annotation as much as possible.
Error levels
The error levels that you can have are:
ERROR
WARN
orWARNING
NOTE
HELP
andSUGGESTION
You are allowed to not include a level, but you should include it at least for the primary message.
The SUGGESTION
level is used for specifying what the expected replacement text
should be for a diagnostic suggestion.
UI tests use the -A unused
flag by default to ignore all unused warnings, as
unused warnings are usually not the focus of a test. However, simple code
samples often have unused warnings. If the test is specifically testing an
unused warning, just add the appropriate #![warn(unused)]
attribute as needed.
cfg
revisions
When using revisions, different messages can be conditionally checked based on the current revision. This is done by placing the revision cfg name in brackets like this:
//@ edition:2018
//@ revisions: mir thir
//@[thir] compile-flags: -Z thir-unsafeck
async unsafe fn f() {}
async fn g() {
f(); //~ ERROR call to unsafe function is unsafe
}
fn main() {
f(); //[mir]~ ERROR call to unsafe function is unsafe
}
In this example, the second error message is only emitted in the mir
revision.
The thir
revision only emits the first error.
If the cfg
causes the compiler to emit different output, then a test can have
multiple .stderr
files for the different outputs. In the example above, there
would be a .mir.stderr
and .thir.stderr
file with the different outputs of
the different revisions.
Note: cfg revisions also work inside the source code with
#[cfg]
attributes.By convention, the
FALSE
cfg is used to have an always-false config.
Controlling pass/fail expectations
By default, a UI test is expected to generate a compile error because most of the tests are checking for invalid input and error diagnostics. However, you can also make UI tests where compilation is expected to succeed, and you can even run the resulting program. Just add one of the following directives:
- Pass directives:
//@ check-pass
— compilation should succeed but skip codegen (which is expensive and isn't supposed to fail in most cases).//@ build-pass
— compilation and linking should succeed but do not run the resulting binary.//@ run-pass
— compilation should succeed and running the resulting binary should also succeed.
- Fail directives:
//@ check-fail
— compilation should fail (the codegen phase is skipped). This is the default for UI tests.//@ build-fail
— compilation should fail during the codegen phase. This will runrustc
twice, once to verify that it compiles successfully without the codegen phase, then a second time the full compile should fail.//@ run-fail
— compilation should succeed, but running the resulting binary should fail.
For run-pass
and run-fail
tests, by default the output of the program itself
is not checked.
If you want to check the output of running the program, include the
check-run-results
directive. This will check for a .run.stderr
and
.run.stdout
files to compare against the actual output of the program.
Tests with the *-pass
directives can be overridden with the --pass
command-line option:
./x test tests/ui --pass check
The --pass
option only affects UI tests. Using --pass check
can run the UI
test suite much faster (roughly twice as fast on my system), though obviously
not exercising as much.
The ignore-pass
directive can be used to ignore the --pass
CLI flag if the
test won't work properly with that override.
Known bugs
The known-bug
directive may be used for tests that demonstrate a known bug
that has not yet been fixed. Adding tests for known bugs is helpful for several
reasons, including:
- Maintaining a functional test that can be conveniently reused when the bug is fixed.
- Providing a sentinel that will fail if the bug is incidentally fixed. This can alert the developer so they know that the associated issue has been fixed and can possibly be closed.
Do not include error annotations in a test with
known-bug
. The test should still include other normal directives and
stdout/stderr files.
Test organization
When deciding where to place a test file, please try to find a subdirectory that best matches what you are trying to exercise. Do your best to keep things organized. Admittedly it can be difficult as some tests can overlap different categories, and the existing layout may not fit well.
Name the test by a concise description of what the test is checking. Avoid including the issue number in the test name. See best practices for a more in-depth discussion of this.
Ideally, the test should be added to a directory that helps identify what piece
of code is being tested here (e.g.,
tests/ui/borrowck/reject-move-out-of-borrow-via-pat.rs
)
When writing a new feature, you may want to create a subdirectory to store
your tests. For example, if you are implementing RFC 1234 ("Widgets"), then it
might make sense to put the tests in a directory like
tests/ui/rfc1234-widgets/
.
In other cases, there may already be a suitable directory.
Over time, the tests/ui
directory has grown very fast. There is a check in
tidy that will ensure none of the subdirectories has more than
1000 entries. Having too many files causes problems because it isn't editor/IDE
friendly and the GitHub UI won't show more than 1000 entries. However, since
tests/ui
(UI test root directory) and tests/ui/issues
directories have more
than 1000 entries, we set a different limit for those directories. So, please
avoid putting a new test there and try to find a more relevant place.
For example, if your test is related to closures, you should put it in
tests/ui/closures
. When you reach the limit, you could increase it by tweaking
here.
Rustfix tests
UI tests can validate that diagnostic suggestions apply correctly and that the
resulting changes compile correctly. This can be done with the run-rustfix
directive:
//@ run-rustfix
//@ check-pass
#![crate_type = "lib"]
pub struct not_camel_case {}
//~^ WARN `not_camel_case` should have an upper camel case name
//~| HELP convert the identifier to upper camel case
//~| SUGGESTION NotCamelCase
Rustfix tests should have a file with the .fixed
extension which contains the
source file after the suggestion has been applied.
- When the test is run, compiletest first checks that the correct lint/warning is generated.
- Then, it applies the suggestion and compares against
.fixed
(they must match). - Finally, the fixed source is compiled, and this compilation is required to succeed.
Usually when creating a rustfix test you will generate the .fixed
file
automatically with the x test --bless
option.
The run-rustfix
directive will cause all suggestions to be applied, even if
they are not MachineApplicable
. If this is a
problem, then you can add the rustfix-only-machine-applicable
directive in
addition to run-rustfix
. This should be used if there is a mixture of
different suggestion levels, and some of the non-machine-applicable ones do not
apply cleanly.
Compare modes
Compare modes can be used to run all tests with different flags from what they are normally compiled with. In some cases, this might result in different output from the compiler. To support this, different output files can be saved which contain the output based on the compare mode.
For example, when using the Polonius mode, a test foo.rs
will first look for
expected output in foo.polonius.stderr
, falling back to the usual foo.stderr
if not found. This is useful as different modes can sometimes result in
different diagnostics and behavior. This can help track which tests have
differences between the modes, and to visually inspect those diagnostic
differences.
If in the rare case you encounter a test that has different behavior, you can run something like the following to generate the alternate stderr file:
./x test tests/ui --compare-mode=polonius --bless
Currently none of the compare modes are checked in CI for UI tests.
rustc_*
TEST attributes
The compiler defines several perma-unstable #[rustc_*]
attributes gated behind
the internal feature rustc_attrs
that dump extra compiler-internal
information. See the corresponding subsection in compiler debugging for more
details.
They can be used in tests to more precisely, legibly and easily test internal compiler state in cases where it would otherwise be very hard to do the same with "user-facing" Rust alone. Indeed, one could say that this slightly abuses the term "UI" (user interface) and turns such UI tests from black-box tests into white-box ones. Use them carefully and sparingly.