Inline assembly
Overview
Inline assembly in rustc mostly revolves around taking an asm!
macro invocation and plumbing it
through all of the compiler layers down to LLVM codegen. Throughout the various stages, an
InlineAsm
generally consists of 3 components:
-
The template string, which is stored as an array of
InlineAsmTemplatePiece
. Each piece represents either a literal or a placeholder for an operand (just like format strings).#![allow(unused)] fn main() { pub enum InlineAsmTemplatePiece { String(String), Placeholder { operand_idx: usize, modifier: Option<char>, span: Span }, } }
-
The list of operands to the
asm!
(in
,[late]out
,in[late]out
,sym
,const
). These are represented differently at each stage of lowering, but follow a common pattern:in
,out
andinout
all have an associated register class (reg
) or explicit register ("eax"
).inout
has 2 forms: one with a single expression that is both read from and written to, and one with two separate expressions for the input and output parts.out
andinout
have alate
flag (lateout
/inlateout
) to indicate that the register allocator is allowed to reuse an input register for this output.out
and the split variant ofinout
allow_
to be specified for an output, which means that the output is discarded. This is used to allocate scratch registers for assembly code.const
refers to an anonymous constants and generally works like an inline const.sym
is a bit special since it only accepts a path expression, which must point to astatic
or afn
.
-
The options set at the end of the
asm!
macro. The only ones that are of particular interest to rustc areNORETURN
which makesasm!
return!
instead of()
, andRAW
which disables format string parsing. The remaining options are mostly passed through to LLVM with little processing.#![allow(unused)] fn main() { bitflags::bitflags! { pub struct InlineAsmOptions: u16 { const PURE = 1 << 0; const NOMEM = 1 << 1; const READONLY = 1 << 2; const PRESERVES_FLAGS = 1 << 3; const NORETURN = 1 << 4; const NOSTACK = 1 << 5; const ATT_SYNTAX = 1 << 6; const RAW = 1 << 7; const MAY_UNWIND = 1 << 8; } } }
AST
InlineAsm
is represented as an expression in the AST:
#![allow(unused)] fn main() { pub struct InlineAsm { pub template: Vec<InlineAsmTemplatePiece>, pub template_strs: Box<[(Symbol, Option<Symbol>, Span)]>, pub operands: Vec<(InlineAsmOperand, Span)>, pub clobber_abi: Option<(Symbol, Span)>, pub options: InlineAsmOptions, pub line_spans: Vec<Span>, } pub enum InlineAsmRegOrRegClass { Reg(Symbol), RegClass(Symbol), } pub enum InlineAsmOperand { In { reg: InlineAsmRegOrRegClass, expr: P<Expr>, }, Out { reg: InlineAsmRegOrRegClass, late: bool, expr: Option<P<Expr>>, }, InOut { reg: InlineAsmRegOrRegClass, late: bool, expr: P<Expr>, }, SplitInOut { reg: InlineAsmRegOrRegClass, late: bool, in_expr: P<Expr>, out_expr: Option<P<Expr>>, }, Const { anon_const: AnonConst, }, Sym { expr: P<Expr>, }, } }
The asm!
macro is implemented in rustc_builtin_macros
and outputs an InlineAsm
AST node. The
template string is parsed using fmt_macros
, positional and named operands are resolved to
explicit operand indices. Since target information is not available to macro invocations,
validation of the registers and register classes is deferred to AST lowering.
HIR
InlineAsm
is represented as an expression in the HIR:
#![allow(unused)] fn main() { pub struct InlineAsm<'hir> { pub template: &'hir [InlineAsmTemplatePiece], pub template_strs: &'hir [(Symbol, Option<Symbol>, Span)], pub operands: &'hir [(InlineAsmOperand<'hir>, Span)], pub options: InlineAsmOptions, pub line_spans: &'hir [Span], } pub enum InlineAsmRegOrRegClass { Reg(InlineAsmReg), RegClass(InlineAsmRegClass), } pub enum InlineAsmOperand<'hir> { In { reg: InlineAsmRegOrRegClass, expr: Expr<'hir>, }, Out { reg: InlineAsmRegOrRegClass, late: bool, expr: Option<Expr<'hir>>, }, InOut { reg: InlineAsmRegOrRegClass, late: bool, expr: Expr<'hir>, }, SplitInOut { reg: InlineAsmRegOrRegClass, late: bool, in_expr: Expr<'hir>, out_expr: Option<Expr<'hir>>, }, Const { anon_const: AnonConst, }, Sym { expr: Expr<'hir>, }, } }
AST lowering is where InlineAsmRegOrRegClass
is converted from Symbol
s to an actual register or
register class. If any modifiers are specified for a template string placeholder, these are
validated against the set allowed for that operand type. Finally, explicit registers for inputs and
outputs are checked for conflicts (same register used for different operands).
Type checking
Each register class has a whitelist of types that it may be used with. After the types of all
operands have been determined, the intrinsicck
pass will check that these types are in the
whitelist. It also checks that split inout
operands have compatible types and that const
operands are integers or floats. Suggestions are emitted where needed if a template modifier should
be used for an operand based on the type that was passed into it.
THIR
InlineAsm
is represented as an expression in the THIR:
#![allow(unused)] fn main() { crate enum ExprKind<'tcx> { // [..] InlineAsm { template: &'tcx [InlineAsmTemplatePiece], operands: Box<[InlineAsmOperand<'tcx>]>, options: InlineAsmOptions, line_spans: &'tcx [Span], }, } crate enum InlineAsmOperand<'tcx> { In { reg: InlineAsmRegOrRegClass, expr: ExprId, }, Out { reg: InlineAsmRegOrRegClass, late: bool, expr: Option<ExprId>, }, InOut { reg: InlineAsmRegOrRegClass, late: bool, expr: ExprId, }, SplitInOut { reg: InlineAsmRegOrRegClass, late: bool, in_expr: ExprId, out_expr: Option<ExprId>, }, Const { value: &'tcx Const<'tcx>, span: Span, }, SymFn { expr: ExprId, }, SymStatic { def_id: DefId, }, } }
The only significant change compared to HIR is that Sym
has been lowered to either a SymFn
whose expr
is a Literal
ZST of the fn
, or a SymStatic
which points to the DefId
of a
static
.
MIR
InlineAsm
is represented as a Terminator
in the MIR:
#![allow(unused)] fn main() { pub enum TerminatorKind<'tcx> { // [..] /// Block ends with an inline assembly block. This is a terminator since /// inline assembly is allowed to diverge. InlineAsm { /// The template for the inline assembly, with placeholders. template: &'tcx [InlineAsmTemplatePiece], /// The operands for the inline assembly, as `Operand`s or `Place`s. operands: Vec<InlineAsmOperand<'tcx>>, /// Miscellaneous options for the inline assembly. options: InlineAsmOptions, /// Source spans for each line of the inline assembly code. These are /// used to map assembler errors back to the line in the source code. line_spans: &'tcx [Span], /// Destination block after the inline assembly returns, unless it is /// diverging (InlineAsmOptions::NORETURN). destination: Option<BasicBlock>, }, } pub enum InlineAsmOperand<'tcx> { In { reg: InlineAsmRegOrRegClass, value: Operand<'tcx>, }, Out { reg: InlineAsmRegOrRegClass, late: bool, place: Option<Place<'tcx>>, }, InOut { reg: InlineAsmRegOrRegClass, late: bool, in_value: Operand<'tcx>, out_place: Option<Place<'tcx>>, }, Const { value: Box<Constant<'tcx>>, }, SymFn { value: Box<Constant<'tcx>>, }, SymStatic { def_id: DefId, }, } }
As part of THIR lowering, InOut
and SplitInOut
operands are lowered to a split form with a
separate in_value
and out_place
.
Semantically, the InlineAsm
terminator is similar to the Call
terminator except that it has
multiple output places where a Call
only has a single return place output.
Codegen
Operands are lowered one more time before being passed to LLVM codegen:
#![allow(unused)] fn main() { pub enum InlineAsmOperandRef<'tcx, B: BackendTypes + ?Sized> { In { reg: InlineAsmRegOrRegClass, value: OperandRef<'tcx, B::Value>, }, Out { reg: InlineAsmRegOrRegClass, late: bool, place: Option<PlaceRef<'tcx, B::Value>>, }, InOut { reg: InlineAsmRegOrRegClass, late: bool, in_value: OperandRef<'tcx, B::Value>, out_place: Option<PlaceRef<'tcx, B::Value>>, }, Const { string: String, }, SymFn { instance: Instance<'tcx>, }, SymStatic { def_id: DefId, }, } }
The operands are lowered to LLVM operands and constraint codes as follow:
out
and the output part ofinout
operands are added first, as required by LLVM. Late output operands have a=
prefix added to their constraint code, non-late output operands have a=&
prefix added to their constraint code.in
operands are added normally.inout
operands are tied to the matching output operand.sym
operands are passed as function pointers or pointers, using the"s"
constraint.const
operands are formatted to a string and directly inserted in the template string.
The template string is converted to LLVM form:
$
characters are escaped as$$
.const
operands are converted to strings and inserted directly.- Placeholders are formatted as
${X:M}
whereX
is the operand index andM
is the modifier character. Modifiers are converted from the Rust form to the LLVM form.
The various options are converted to clobber constraints or LLVM attributes, refer to the RFC for more details.
Note that LLVM is sometimes rather picky about what types it accepts for certain constraint codes so we sometimes need to insert conversions to/from a supported type. See the target-specific ISelLowering.cpp files in LLVM for details of what types are supported for each register class.
Adding support for new architectures
Adding inline assembly support to an architecture is mostly a matter of defining the registers and
register classes for that architecture. All the definitions for register classes are located in
compiler/rustc_target/asm/
.
Additionally you will need to implement lowering of these register classes to LLVM constraint codes
in compiler/rustc_codegen_llvm/asm.rs
.
When adding a new architecture, make sure to cross-reference with the LLVM source code:
- LLVM has restrictions on which types can be used with a particular constraint code. Refer to the
getRegForInlineAsmConstraint
function inlib/Target/${ARCH}/${ARCH}ISelLowering.cpp
. - LLVM reserves certain registers for its internal use, which causes them to not be saved/restored
properly around inline assembly blocks. These registers are listed in the
getReservedRegs
function inlib/Target/${ARCH}/${ARCH}RegisterInfo.cpp
. Any "conditionally" reserved register such as the frame/base pointer must always be treated as reserved for Rust purposes because we can't know ahead of time whether a function will require a frame/base pointer.
Tests
Various tests for inline assembly are available:
tests/assembly/asm
tests/ui/asm
tests/codegen/asm-*
Every architecture supported by inline assembly must have exhaustive tests in
tests/assembly/asm
which test all combinations of register classes and types.