When you want to implement a new significant feature in the compiler, you need to go through this process to make sure everything goes smoothly.
When the change is small and uncontroversial, then it can be done with just writing a PR and getting r+ from someone who knows that part of the code. However, if the change is potentially controversial, it would be a bad idea to push it without consensus from the rest of the team (both in the "distributed system" sense to make sure you don't break anything you don't know about, and in the social sense to avoid PR fights).
If such a change seems to be too small to require a full formal RFC process (e.g. a big refactoring of the code, or a "technically-breaking" change, or a "big bugfix" that basically amounts to a small feature) but is still too controversial or big to get by with a single r+, you can start a pFCP (or, if you don't have r+ rights, ask someone who has them to start one - and unless they have a concern themselves, they should). pFCP stands for "proposed final comment period".
Again, the pFCP process is only needed if you need consensus - if you don't think anyone would have a problem with your change, it's ok to get by with only an r+. For example, it is OK to add or modify unstable command-line flags or attributes without a pFCP for compiler development or standard library use, as long as you don't expect them to be in wide use in the nightly ecosystem.
You don't need to have the implementation fully ready for r+ to ask for a pFCP, but it is generally a good idea to have at least a proof of concept so that people can see what you are talking about.
When a pFCP is started, it requires all members of the team to sign off the FCP. After they all do so, there's a 10 day long "final comment period" where everybody can comment, and if no new concerns are raised, the PR/issue gets FCP approval.
There are a few "logistic" hoops you might need to go through in order to implement a feature in a working way.
In some cases, a feature or bugfix might break some existing programs in some edge cases. In that case, you might want to do a crater run to assess the impact and possibly add a future-compatibility lint, similar to those used for edition-gated lints.
We value the stability of Rust. Code that works and runs on stable should (mostly) not break. Because of that, we don't want to release a feature to the world with only team consensus and code review - we want to gain real-world experience on using that feature on nightly, and we might want to change the feature based on that experience.
To allow for that, we must make sure users don't accidentally depend on that new feature - otherwise, especially if experimentation takes time or is delayed and the feature takes the trains to stable, it would end up de facto stable and we'll not be able to make changes in it without breaking people's code.
The way we do that is that we make sure all new features are feature
gated - they can't be used without enabling a feature gate
#[feature(foo)]), which can't be done in a stable/beta compiler.
See the stability in code section for the technical details.
Eventually, after we gain enough experience using the feature, make the necessary changes, and are satisfied, we expose it to the world using the stabilization process described here. Until then, the feature is not set in stone: every part of the feature can be changed, or the feature might be completely rewritten or removed. Features are not supposed to gain tenure by being unstable and unchanged for a year.
To keep track of the status of an unstable feature, the experience we get while using it on nightly, and of the concerns that block its stabilization, every feature-gate needs a tracking issue.
General discussions about the feature should be done on the tracking issue.
For features that have an RFC, you should use the RFC's tracking issue for the feature.
For other features, you'll have to make a tracking issue for that feature. The issue title should be "Tracking issue for YOUR FEATURE".
For tracking issues for features (as opposed to future-compat warnings), I don't think the description has to contain anything specific. Generally we put the list of items required for stabilization in a checklist, e.g.,
**Steps:** - [ ] Implement the RFC. (CC @rust-lang/compiler -- can anyone write up mentoring instructions?) - [ ] Adjust the documentation. ([See instructions on rustc-dev-guide.](https://rustc-dev-guide.rust-lang.org/stabilization_guide.html#documentation-prs)) - [ ] Stabilize the feature. ([See instructions on rustc-dev-guide.](https://rustc-dev-guide.rust-lang.org/stabilization_guide.html#stabilization-pr))
The below steps needs to be followed in order to implement a new unstable feature:
Open a tracking issue - if you have an RFC, you can use the tracking issue for the RFC.
The tracking issue should be labeled with at least
C-tracking-issue. For a language feature, a label
F-feature_nameshould be added as well.
Pick a name for the feature gate (for RFCs, use the name in the RFC).
Add a feature gate declaration to
rustc_feature/src/active.rsin the active
declare_featuresblock. See here for detailed instructions.
Prevent usage of the new feature unless the feature gate is set. You can check it in most places in the compiler using the expression
sess.features_untracked().$feature_nameif the tcx is unavailable)
If the feature gate is not set, you should either maintain the pre-feature behavior or raise an error, depending on what makes sense. Errors should generally use
rustc_session::parse::feature_err. For an example of adding an error, see #81015.
For features introducing new syntax, pre-expansion gating should be used instead. To do so, extend the
GatedSpansstruct, add spans to it during parsing, and then finally feature-gate all the spans in
Add a test to ensure the feature cannot be used without a feature gate, by creating
feature-gate-$feature_name.stderrfiles under the directory where the other tests for your feature reside.
Add a section to the unstable book, in
Write a lot of tests for the new feature. PRs without tests will not be accepted!
Get your PR reviewed and land it. You have now successfully implemented a feature in Rust!